Category Archives: Player Behaviour

Understanding the Value (or Lack Thereof) of All-Chat

There are often times while playing League that I wonder “was there anything that I could’ve done to prevent that situation from escalating?” Here, though, I am not talking about a game that snowballs or when a poor jungler gank that turned into a triple kill for the opposing team. I am instead referring to the way a game falls apart when players abuse the chat feature because they are upset. We have all had games where the most combat seems to be happening between players in the chat screen instead of with champions. These are unfortunate situations, but they are also a problem that is frequent enough to get me wondering if there is a way to prevent it from happening. Because of how much of a part it plays in creating and aggravating situations of verbal warfare between players, for a while I have wondered whether we would be better off without the All-Chat feature in game.

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Filed under Editorial, League of Legends, Player Behaviour